Hi, I’m Stewart. I blend art and technology—from creating digital artworks with the Center for Art and Media (ZKM) in Germany, to launching tech-based marketing gems with Google’s Creative Lab and Data Arts Team, to my current role at Unity Technologies where we’re inventing the future of real-time 3D creation tools. (And yes, that includes generative AI.) I recently served as an artist-in-residence at the Yale Quantum Institute at Yale University in New Haven, Connecticut. Previously, I created the Quantum JavaScript (Q.js) project, an open-source quantum circuit composer for the Web. What really makes me happy is partnering with smart friends to take on the impossible—or the ridiculous.
As a kid I taught myself to program computers, but at the University of Connecticut I chose to study art rather than computer science or engineering. Following graduation, I cut my teeth interning for David Reinfurt in his Manhattan studio, O R G—an experience I am deeply grateful for. I received my MFA in graphic design from Yale University, relocated to London for a few years, then made a permanent home of Brooklyn, New York where I continue to interweave art, technology, music, and occasional writings.
My artwork has been exhibited in venues such as the Museum of Modern Art in New York, ZKM in Germany, the SFMOMA in San Francisco, and is in the permanent collection of the Fondation Cartier in Paris. My work has also appeared in publications such as Domus, Esquire, and Creative Review. Together with my amazing colleagues, we’ve won several industry awards, including the Cannes Gold Lion. I’ve also occasionally taught graduate courses that mix code with graphic design at NYU’s Interactive Telecommunications Program (ITP).
I’m always excited about the future.
Leading a team of talented innovators and their sub-teams across ten time zones within Unity’s Design, Research, and Artistry division. Incubating experimental research, supporting nascent product teams, and collaborating on long-term business strategies across organizations and disciplines in concert with senior executives.
Concepted tools and techniques for consumer-focused augmented reality world-building experiences.
Collaborated with Yale University faculty and students to create conceptually relevant, quantum-inspired artworks for one-year artist residency—including an interactive public art installation on the New Haven Green as part of the International Festival of Arts & Ideas.
Advised top-tier AWS customers on creating cloud-based XR experiences. Conceptualized and implemented innovative interfaces for quantum circuit composition.
Created experiments related to spatial authoring, discovery, and consumption. Collaborated with outside artists to ideate experiences using the latest in VR and AR technology.
Established corporation to push boundaries of digital creativity for quantum computing, spatial computing, and beyond. Created Quantum JavaScript (Q.js), an open-source drag-and-drop quantum circuit composer.
Ideated and developed virtual reality experiences for the immersive Web, including LCD Soundsystem’s Dance Tonite WebVR music video directed by Jonathan Puckey and Roel Wouters.
Collaborated across internal teams to promote strategies in Web-based virtual reality.
Invented Yahoo Mail Autocompose as a Valentine’s Day marketing campaign resulting in a patent filing for generating messages based on the expression style of an existing corpus via machine learning. Proposed innovative strategies for utilizing existing assets.
Concepted and launched two highly successful Mobile Chrome promotions: Racer, a multi-device social racing game, and Roll It, an accelerometer-based Skeeball-like game. Created the Rubik’s Cube Google Doodle and foundation for Chrome Cube Lab.
Served as Artist in Residence at ZKM in Karlsruhe, Germany. Collaborated with Diller Scofidio + Renfro on panoramic visualizations of human migration data for inclusion in Fondation Cartier’s permanent collection. Worked with Harvard University’s metaLAB, Audi, Columbia University’s Spacial Information Design Lab. Judged TED’s Ads Worth Spreading. Founded Tweed Magazine.
Awards
Multiplayer game for display across multiple devices resulting from research and development for Google Chrome Racer game, 2013.
Bronze Mobile Lion in (E02) Mobile Games: Services for Google Chrome Racer game, 2014.
People’s Voice Winner: Experimental & Innovation, Apps and Software for Google WebVR Experiments—included personal project Day & Night, 2015.
Honoree: Technical Achievement, Websites and Mobile Sites for Google Chrome Cube Lab, 2015.
Honoree: Game or Application, Advertising Media & PR for Google Chrome Cube Lab, 2015.
Nominee: Social Gaming, Apps and Software for Google Chrome Racer game, 2014.
Nominee: Integrated Mobile Experience 2014, Apps and Software for Google Chrome Roll It game, 2014.
Honoree: NetArt, Websites and Mobile Sites for Google Chrome Experiments—featured personal project Browser Pong game, 2010.
Education
Teaching
Created semester graduate course, titled Visualizing JavaScript, emphasizing design and clarity of communication under sometimes humorous constraints.
Created semester graduate course, titled Visualizing Data: Code Meets Graphic Design, mixing design critique with code development in Processing and Java.
Served as a visiting critic at esteemed institutions such as Harvard’s Graduate School of Design, the Royal College of Art, Central St. Martins, and the University of Art and Design, Lausanne (ÉCAL). Have enjoyed presenting work at top agencies, meet-ups, and professional conferences.