Bronson (animation framework)

Realtime 3D animation framework created by myself and Robert Gerard Pietrusko specifically for sketching, proofing, and deploying 360˚ data animations intended for display on the walls of custom-built rotunda environments. (Later adapted for more general purpose use.) It was the key component of our collaboration with Diller Scofidio + Renfro on Exit (Terre Natale). Bronson was written in Java, used OpenGL for graphics rendering, and made use of the then-beta version of Processing. Named after Charles Bronson, a rugged man who will get the job done, no matter the ugliness required.
2010
October
19
Tuesday
Tuesday, 19 October 2010
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November and Beyond

Bobby and Stewart are currently revising new data visualization animations of the global wine market for inclusion in SFMOMA's exhibition How Wine Became Modern opening next month in San Francisco. The two are building out the graphics using Bronson--their custom animation framework originally created for the Exit piece in 2008 and now two years evolved. Also next month, Stewart is giving a talk about Stewdio at the Creativity and Technology conference in London on the 10th. Further down the road? More collaboration with ZKM in Karlsruhe, Germany. A workshop for Sara De Bondt's students at the Royal College of Art by Jürg and Stewart. And perhaps a holiday present for the Internet to follow up last year's Browser Pong. There's always more around the bend.