Ideating and developing virtual reality experiences for the Web, including support for Cardboard, Daydream, Oculus Rift, HTC Vive, and beyond.
Collaborated with Google’s Chrome and Virtual Reality teams to promote strategies in WebVR—an open platform for democratizing virtual reality by making it more accessible.
Invented Yahoo Mail Autocompose as a Valentine’s Day marketing campaign resulting in a patent filing for generating messages based on the expression style of an existing corpus via machine learning. Proposed innovative strategies for utilizing existing assets.
Concepted and launched two highly successful Mobile Chrome promotions: Racer, a multi-device social racing game and Roll It, an accelerometer-based Skeeball-like game. Created the Rubik’s Cube Google Doodle.
Collaborated with ZKM, et al. to create Transactions, an exhibition centerpiece of panoramic data animations illustrating exchange within the global art network.
Concepted and developed Under Vine, a data visualization for the exhibition “How Wine Became Modern”, tracing the rapid expansion of wine production and markets.
Concepted, designed, and developed animated, immersive, panoramic visualizations of human migration data with DS+R, et al. for “Exit (Terre Natale)” exhibition piece. Now included in Fondation Cartier’s permanent collection.
Worked with Harvard University’s metaLAB, Audi, Columbia University’s Spacial Information Design Lab, served as a judge for TED’s Ads Worth Spreading, founded, produced, and interviewed for Tweed Magazine.
Created semester graduate course, titled Visualizing Data: Code Meets Graphic Design, mixing design critique with code development in Processing and Java.
Served as a visiting critic at esteemed institutions such as Harvard’s Graduate School of Design, the Royal College of Art, Central St. Martins, and the University of Art and Design, Lausanne (ÉCAL). Have enjoyed presenting work at top agencies, meet-ups, and professional conferences.