Ever-changing dance collaboration between LCD Soundsystem and their fans in virtual reality. Created by Studio Puckey, Moniker, Google Data Arts Team, et al.
Immersive visualization of commercial flight data explorable as a Web-based virtual reality experience.
In-browser multiplayer, multidevice slot car game by Google Creative Lab, Active Theory, Plan8, Giorgio Moroder, et al. Unveiled by Google CEO Sundar Pichai at Google I/O.
Educational virtual reality experience for children using WebVR to explore how sunshine creates day and night on our rotating planet.
Browser-based expression of Ernő Rubik’s magic cube, open-source framework, and Google Doodle for Google Creative Lab. (Ernő approved.)
Atari’s Asteroids reimagined as an immersive, Web-based, virtual reality experience.
Panoramic data animation illustrating a twenty year window on the rapidly expanding art world. Robert Gerard Pietrusko, ZKM, GAM, et al.
Music video for Grandaddy’s song of the same name created by programming a vintage 1979 Apple ][+ computer. World’s first open-source music video.
Other works can be found on my previous site, Stewdio.
I’ve worked with renowned studios like Google’s
Creative Lab and—with my amazing colleagues—have won industry awards like the Cannes Gold Lion. What really makes me happy is partnering with smart friends to take on the impossible—or ridiculous.
As a kid I taught myself to code, but in college I chose to study graphic design rather than computer science. I received my MFA from Yale, lived in London for a few years, and am now based in Brooklyn.
My work’s been exhibited at the Museum of Modern Art in New York, ZKM in Germany, the SFMOMA in San Francisco, and is in the permanent collection of the Fondation Cartier in Paris. I’ve also appeared in publications such as Domus, Esquire, and Creative Review. I’ve taught graduate courses that mix code with graphic design and I’ve been on various judging panels including the TED “Ads Worth Spreading” competition.
I’m always excited about the future.
On creating Yahoo Mail’s Autocompose and how I did [not] invent Google Smart Reply.
Interview by Daniel Bogan for The Setup.
Profile by Justin Sullivan for Print Magazine.
Presentation on mixing art, design and code for It’s Nice That.
Presentation of work at the Creativity and Technology conference. (Includes full 20-minute video.)
Profile by Lisa Smith for Core77.
Inventing the future of XR authoring, discovery, and consumption. Collaborating with outside artists on ground- breaking experiences using the latest in XR technology.
Established corporation to drive creative and virtual reality experiences for brands and agencies. Conceptualizing and executing projects to meet strategic marketing objectives.
Ideated and developed virtual reality experiences for the immersive Web, including LCD Soundsystem’s Dance Tonite WebVR music video directed by Jonathan Puckey and Roel Wouters.
Collaborated with Google’s Chrome and Virtual Reality teams to promote strategies in WebVR—an open platform for democratizing virtual reality by making it more accessible.
Invented Yahoo Mail Autocompose as a Valentine’s Day marketing campaign resulting in a patent filing for generating messages based on the expression style of an existing corpus via machine learning. Proposed innovative strategies for utilizing existing assets.
Concepted and launched two highly successful Mobile Chrome promotions: Racer, a multi-device social racing game and Roll It, an accelerometer-based Skeeball-like game. Created the Rubik’s Cube Google Doodle.
Collaborated with ZKM, et al. to create Transactions, an exhibition centerpiece of panoramic data animations illustrating exchange within the global art network.
Worked with Diller Scofidio + Renfro on panoramic visualizations of human migration data for inclusion in Fondation Cartier’s permanent collection, Harvard University’s metaLAB, Audi, Columbia University’s Spacial Information Design Lab, served as a judge for TED’s Ads Worth Spreading, founded Tweed Magazine.
Created semester graduate course, titled Visualizing Data: Code Meets Graphic Design, mixing design critique with code development in Processing and Java.
Served as a visiting critic at esteemed institutions such as Harvard’s Graduate School of Design, the Royal College of Art, Central St. Martins, and the University of Art and Design, Lausanne (ÉCAL). Have enjoyed presenting work at top agencies, meet-ups, and professional conferences.